Guides

Clean the Golf Yard Clear Every Golf Ball

From a 10-ball bag to a full-course clear with the right purchase order.

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Clear All Balls Guide

Clearing the entire driving range in Clean the Golf Yard is the completionist goal behind the Collect ALL Balls badge and the locked exit gate many players chase. Community write-ups describe roughly 35,000 golf balls on the classic map, a starter bag that holds only 10, and a finish timer that stamps your run when the last ball is deposited. This guide turns that challenge into a purchase order, route plan, and special-ball checklist you can follow on UPD 3.5 servers.

If you are brand new, skim Getting Started and redeem active codes before you optimize a full clear. Beach sorting from UPD 3.5 is a separate mode — finish Easy on the first map when you want that unlock, but treat this page as the classic range-clear plan.

Core Loop for a Full Clear

  1. Pick up balls with E / Left Click (PC), RT (controller), or mobile pickup — see Controls.
  2. Deposit or sell into cash (Deposit Basket / sell zone depending on your UI labels).
  3. Buy the next upgrade that removes your biggest bottleneck.
  4. Repeat until the exit unlocks and your time is recorded.

Cash from deposits funds the shop. Raising ball value early multiplies every later lap. Co-op is allowed, but assume badge and clear credit are per account unless the UI says otherwise — Multiplayer etiquette still helps when friends split fairways.

Buy roughly cheapest-to-strongest so each tool stacks on the last. Prices below are in in-game cash reported by community guides and can shift after hotfixes — confirm the live shop.

UpgradeApprox. priceWhat it does
BiggerHand$25Grab multiple balls per pickup
LazyHands$60Hold to collect instead of spam-clicking
PullBalls$90Pull nearby balls into your bag
InstantSell$220Send balls straight toward nets / sell flow
BallCollector$400Push roller that grabs balls you walk over
GolfClub$1,500Swing balls into nets from range
Caddy$3,500About 1.5x bag capacity
BallMagnet$4,500Wider magnet pull
GolfKart$15,000Drivable auto-collect on contact

GolfClub is the turning point. After you invest in its bat radius and swing speed, a single swing can knock dozens of balls toward nets. GolfKart then mops sparse leftovers that are annoying on foot. Pair club + kart for the final stretch.

Cross-check broader stat advice on the upgrade tier list and equipment tier list — some wiki pages also discuss tractor-style collectors as community nicknames for later gear.

Special Balls and Titles

While sweeping, watch for uncommon spawns:

  • Magnet Ball — can grant the Magnetized title.
  • Rainbow Ball — large cash burst (community examples around $176 in one grab).
  • Shard Ball — often farther out near long-yard markers (~300-yard line).

Titles players report across runs include Magnetized, Rainbow Runner, Yard Cleaner, Reborn, and Lone Wolf. Special balls are bonuses, not a replacement for systematic fairway laps.

Route Tips That Save Minutes

  • Clear dense spawn clusters before chasing lone balls in bunkers.
  • After InstantSell / strong deposit flow, stop walking halfway across the map with a full bag.
  • Use abilities (1 / 2) only on packed grass — see Abilities.
  • Spend Fragments from codes on radius and value before cosmetics.
  • Optional Game Passes like Infinite Magnet Range or 3x Ball Value shorten clears but are never required.

Knowing You Finished

When the last required ball is deposited, the locked exit opens and the game stamps a completion time. Fully upgraded community clears have landed under an hour, with example times near 58 minutes and Fragment payouts reported around 40 — treat those as community benchmarks, not guaranteed official rewards every season.

Back in the lobby, some players spend gems on eggs/pets before the next run. Pet odds are not fully published; read Game Passes for what the store actually states.

Badge Connection

A full clear aligns with Collect ALL Balls on the Badges guide. Intermediate badges at 10 / 1,000 / 10,000 balls are natural checkpoints on the same route.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

How many golf balls are on the course?

Community guides commonly cite about 35,000 on the classic driving-range clear. Always trust the live in-game counter for your server.

What should I buy first for a full clear?

Start with BiggerHand and LazyHands, then PullBalls and InstantSell, before saving for GolfClub and GolfKart.

When does the exit unlock?

After the last required ball is deposited. The game then records your completion time.

Do I need Game Passes to clear all balls?

No. Passes can speed the run, but a free upgrade path can finish the course.

Is beach mode the same as clearing all balls?

No. UPD 3.5 beach sorting is a separate mode unlocked after Easy on the first map.

What does the Rainbow Ball do?

It is a special spawn that grants a large cash bonus rather than acting like a normal ball pickup.